Github readme best practices

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Github readme best practices

GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. If nothing happens, download GitHub Desktop and try again. If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again.

This repository has a ready-to-copy-paste template you can use for all your projects. At the root of your project, run:.

The default template has some guiding text to get you started. However you'll need to edit the file with your own text to use it with your project. If you're using Atom code editor, the code above opens the file for editing. If necessary, substitute with your preferred markdown editor. As I use this for my own projects, I know this might not be the perfect approach for all the projects out there. If you have any ideas, just open an issue and tell me what you think.

If you'd like to contribute, please fork the repository and make changes as you'd like. Pull requests are warmly welcome.

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Here's a list of other related projects where you can find inspiration for creating the best possible README for your own project:. This project is licensed under Unlicense license. This license does not require you to take the license with you to your project. Skip to content. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

Sign up. Branch: master. Find file.

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Sign in Sign up. Go back. Launching Xcode If nothing happens, download Xcode and try again. Latest commit. Latest commit c Jul 15, You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Jan 24, May 22, GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

A brief description of your project, what it is used for and how does life get awesome when someone starts to use it. Some projects require initial configuration e. This is the section where you would document those requirements. Here's a brief intro about what a developer must do in order to start developing the project further:. If your project needs some additional steps for the developer to build the project after some code changes, state them here:.

In case there's some step you have to take that publishes this project to a server, this is the right time to state it. Here you should write what are all of the configurations a user can enter when using the project. When you publish something open source, one of the greatest motivations is that anyone can just jump in and start contributing to your project.

These paragraphs are meant to welcome those kind souls to feel that they are needed. You should state something like:. Pull requests are warmly welcome. If there's anything else the developer needs to know e. If so, you should say that it exists here. Even though this information can be found inside the project on machine-readable format like in a.

github readme best practices

You can include links like:. One really important part: Give your project a proper license. Here you should state what the license is and how to find the text version of the license. Something like:. Skip to content. Permalink Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Sign up. Branch: master.

Find file Copy path. Raw Blame History. Name of the project Additional information or tagline A brief description of your project, what it is used for and how does life get awesome when someone starts to use it. You signed in with another tab or window.

github readme best practices

Reload to refresh your session. You signed out in another tab or window.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Avoid reinventing the wheel by following these guidelines. Lessons learned from Android developers in Futurice.

Place your Android SDK somewhere in your home directory or some other application-independent location. This can be bad when you need to upgrade or reinstall the IDE, as you may lose your SDK installation, forcing a long and tedious redownload. Also avoid putting the SDK in a system-level directory that might need root permissions, to avoid permissions issues.

Your default option should be Gradle using the Android Gradle plugin. It is important that your application's build process is defined by your Gradle files, rather than being reliant on IDE specific configurations. This allows for consistent builds between tools and better support for continuous integration systems. Although Gradle offers a large degree of flexibility in your project structure, unless you have a compelling reason to do otherwise, you should accept its default structure as this simplify your build scripts.

General structure.

github readme best practices

Follow Google's guide on Gradle for Android. It is worth mentioning that some material design features are only available on Android 5. And also, from API 21, the multidex support library is not needed anymore. Small tasks. Instead of shell, Python, Perl, etc scripts, you can make tasks in Gradle. Just follow Gradle's documentation for more details. Google also provides some helpful Gradle recipesspecific to Android. In your app's build. Here is what you should avoid:.

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Instead, make a gradle. That file is automatically imported by Gradle, so you can use it in build. Prefer Maven dependency resolution to importing jar files. If you explicitly include jar files in your project, they will be a specific frozen version, such as 2. Downloading jars and handling updates is cumbersome and is a problem that Maven already solves properly. Where possible, you should attempt to use Maven to resolve your dependencies, for example:.

Avoid Maven dynamic dependency resolution Avoid the use of dynamic dependency versions, such as 2. The use of static versions such as 2. Use different package name for non-release builds Use applicationIdSuffix for debug build type to be able to install both debug and release apk on the same device do this also for custom build types, if you need any. This will be especially valuable after your app has been published. Use different icons to distinguish the builds installed on a device—for example with different colors or an overlaid "debug" label.

You could also change app name per build type, as well as versionName as in the above example. It also simplifies the processing of working with some Android SDKs, such as Facebook, which require the registration of a single key store hash. Unlike the release key file, the debug key file can safely be added to your repository. Share code style formatting defintions Sharing the code style and formatting definitions via the app repository helps ensure a visually consistent code base and makes code comprehension and reviews easier.

The recommended IDE for Android development is Android Studio because it is developed and constantly updated by Google, has good support for Gradle, contains a range of useful monitoring and analysis tools and is fully tailored for Android development.

Avoid adding Android Studio's specific configuration files, such as. Gson is another popular choice and being a smaller library than Jackson, you might prefer it to avoid 65k methods limitation.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

I've been Programming, Designing and Architecting Java applications for 15 years. I would like this page to serve as a good starting point for programmers to understand what it takes to build good applications.

You do not learn to drive by watching Tom Cruise drive at kmph! Unit Testing Best Practices. Design in Agile Projects. Object Oriented Programming. Have good object, which have well-defined responsibilities. Following are the important concepts you need to have a good overview of.

Also, look up the specific videos for each topic. However, I think UML is a great tool in the arsenal for a white board discussion on design. A picture is worth thousand words. I recommend having a good overview of the UML basics. Focus on these four before you move on to others. Design Patterns.

Following video covers all the major design patterns. My personal view : Design Patterns are good to know. Have a good idea on what each one of them does. But, that where it ends. You can look it up if you have a good overall idea about Design Patterns. Details about the important parts of the systems and the constraints boundaries, communication, standards, guidelines. Java applications work with beans i. For an application to expose or consume SOAP web services, we need two things.

Following are the different levels and their characteristics. Important Annotations. Should I really explain the importance of Security? Skip to content. Permalink Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Sign up. Branch: master. Find file Copy path.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

If nothing happens, download GitHub Desktop and try again. If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. This repository has a ready-to-copy-paste template you can use for all your projects.

At the root of your project, run:. The default template has some guiding text to get you started. However you'll need to edit the file with your own text to use it with your project. If you're using Atom code editor, the code above opens the file for editing.

If necessary, substitute with your preferred markdown editor. As I use this for my own projects, I know this might not be the perfect approach for all the projects out there. If you have any ideas, just open an issue and tell me what you think.

If you'd like to contribute, please fork the repository and make changes as you'd like. Pull requests are warmly welcome. Here's a list of other related projects where you can find inspiration for creating the best possible README for your own project:.

This project is licensed under Unlicense license. This license does not require you to take the license with you to your project. Skip to content. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

Sign up. Branch: master. Find file. Sign in Sign up. Go back. Launching Xcode If nothing happens, download Xcode and try again. This branch is even with jehna:master. Pull request Compare. Latest commit Fetching latest commit…. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window.GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

This document is agnostic of programming language, but you should be familiar with the concept of exceptions in the language you're working with. If you're not, good resources exist elsewhere, including for Java and C.

From Foundations of Programming by Karl Seguin online version :. For example, if your code receives an exception due to a database not being available, there's probably nothing your program can do about it. However, if you receive invalid input from a user, you would be able to re-prompt them, along with an error message to help them get it right the next time.

Given inheritance and polymorphism, catching the base Exception type will result in all exceptions being caught. This is a bad thing to do. How is it possible for you, as the programmer, to be able to anticipate every possible exception that might be thrown? And further, how could you reasonably be able to handle every type of exception? You probably can't. Be specific about the types of exceptions you want to catch, and your code will be much better.

Catching the base class Exception -- that is, all exceptions -- is sometimes referred to as "exception swallowing" since in most cases, these exceptions are simply absorbed and not re-thrown or logged. If your program has a bug, or reaches an undesirable state, you want to know about it!

Don't swallow exceptions. As with catching, be specific with which types of exceptions you throw. Never throw an instance of the base Exception class. If a built-in exception type works well based on it's documented intended use, then use it!

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However, if there isn't a built-in exception that's appropriate, or if it's possible to provide more helpful information by using a custom exception class, then do so. For some types of exceptions, there's little you can do.

If a database goes down, it's down. However, many situations that result in exceptions are avoidable. Validate user input to ensure that it is of the type your code expects, and satisfies any other implicit constraints such as numeric input falling within a certain range. If you're working within a framework such as ASP. NET or Spring Boot, use the built-in validation capabilities to make this easier.

About READMEs

Perhaps the most important thing to keep in mind here is that you should never assume that input given to your program is safe and valid. This is the case even when you're providing browser-based validation. Clever or malicious users can bypass most forms of client-side validation.You can add a README file to your repository to tell other people why your project is useful, what they can do with your project, and how they can use it.

A README file, along with a repository licensecontribution guidelinesand a code of conducthelps you communicate expectations for and manage contributions to your project. You can link directly to a section in a rendered file by hovering over the section heading to expose the link:. You can define relative links and image paths in your rendered files to help readers navigate to other files in your repository.

A relative link is a link that is relative to the current file. GitHub will automatically transform your relative link or image path based on whatever branch you're currently on, so that the link or path always works. You can use all relative link operands, such as.

Relative links are easier for users who clone your repository. Absolute links may not work in clones of your repository - we recommend using relative links to refer to other files within your repository.

GitHub Help. Getting started with GitHub. Setting up and managing your GitHub user account. Setting up and managing your GitHub profile.

Authenticating to GitHub. Managing subscriptions and notifications on GitHub. Receiving notifications about activity on GitHub. Setting up and managing organizations and teams. Setting up and managing your enterprise account. Setting up and managing billing and payments on GitHub. Writing on GitHub.

Creating, cloning, and archiving repositories. Using Git. Committing changes to your project. Collaborating with issues and pull requests. Managing your work on GitHub. Building a strong community. Searching for information on GitHub. Importing your projects to GitHub. Administering a repository.


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